Campaign |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
AoH D - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Devotion to the path of faerie may will eventually transform an elf maiden into a creature of both worlds. Guided by a nature which is little understood, these beautiful stewards of the elven forests epitomize the grace and mystery of their people.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of healing those around it, and curing them of poison. The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | Elven Druid |
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Advances to: | Elven Star |
Cost: | 52 |
HP: | 46 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Elven Shyde Ascension |
Abilities: |
faerie touch impact | 6 - 2 melee | magical | |
ensnare impact | 6 - 3 ranged | slows | |
thorns pierce | 8 - 3 ranged | magical |
Resistances: | |
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blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | -10% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 30% |
Coastal Reef | 1 | 50% |
Deep Water | 2 | 30% |
Flat | 1 | 50% |
Forest | 1 | 70% |
Frozen | 1 | 40% |
Hills | 1 | 50% |
Impassable | - | 0% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 1 | 40% |
Shallow Water | 1 | 40% |
Swamp | 1 | 40% |
Unwalkable | - | 0% |
Village | 1 | 60% |